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the tempest



“Go see it! You will be amazed and enthralled!”



“A figure composed seemingly of energy flits and float-walks about, dissolving in mist, multiplying in form too. Incredible.”


The Tempest was written to show off the theatre technology of Shakespeare’s day, the RSC set out to do the same while keeping the text and performer the focus of the action.  FRAY Studio used video to build prospero’s magical world out from that point, without turning it into a computer game.  Painted sky’s rush by, Hockney like corn fields fill the space and aurora borealis gently float by, all with the character of Ariel being rendered live on stage, driven by live motion capture.

The show uses a mixture of video mapping, video tracking and live motion capture to build this world.  There have been many shows that have had a great deal of projection throughout, Tempest is not new on that front, but what is exceptional about the production is how the massive video worlds we created on stage are all driven from the character of Ariel, they grow and build themselves in front of you and he as a character/video creation is part of those, and it is all very carefully balanced not to detract from the performers on stage but to support them creating a complete world of performer and video.

Fray Team

Animation: Adam Young

Animation: Ash Woodward

Programmer: Ingi Bekk

Systems Design & Engineering: George Jarvis

System Engineering: Sam Jeffs

Remount Assosiate: Leo Flint

Creative Team

Directed: Gregory Doran

Production Design: Stephen Brimson Lewis

Video Design: Finn Ross

Lighting: Simon Spencer

Music: Paul Englishby

Digital Character & Motion Capture: Imaginarium Studios

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167-169 Great Portland Street,

5th Floor,

London, W1W 5PF

Tel: +44 (0)20 3637 3111


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