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Whilst at university she took part in various student projects including an installation at Eureka! The National Children's Museum in Halifax and creating a digital performing arts piece, ‘Impression’. As well as working on commercial projects in theatre and xR.
Since graduating her work has spanned across theatre, digital art and a corporate exhibition; predominantly creating real-time generative video content. As well as working with real-time workflows within Notch, she has also worked with software such as; Stage Precision, Isadora, MaxMSP and Disguise. Overall her greatest interest is in learning and developing ways to incorporate technology into the creative process.
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